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February 22, 2026

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The S&P 500 ($SPX) just logged its fifth straight trading box breakout, which means that, of the five trading ranges the index has experienced since the April lows, all have been resolved to the upside.

How much longer can this last? That’s been the biggest question since the massive April 9 rally. Instead of assuming the market is due to roll over, it’s been more productive to track price action and watch for potential changes along the way. So far, drawdowns have been minimal, and breakouts keep occurring. Nothing in the price action hints at a lasting change — yet.

While some are calling this rally “historic,” we have a recent precedent. Recall that from late 2023 through early 2024, the index had a strong start and gave way to a consistent, steady trend.

From late October 2023 through March 2024, the S&P 500 logged seven consecutive trading box breakouts. That streak finally paused with a pullback from late March to early April, which, as we now know, was only a temporary hiccup. Once the bid returned, the S&P 500 went right back to carving new boxes and climbing higher.

New 52-Week Highs Finally Picking Up

If there’s been one gripe about this rally, it’s that the number of new highs within the index has lagged. As we’ve discussed before, among all the internal breadth indicators available, new highs almost always lag — that’s normal. What we really want to see is whether the number of new highs begins to exceed prior peaks as the market continues to rise, which it has, as shown by the blue line in the chart below.

As of Wednesday’s close, 100 S&P 500 stocks were either at new 52-week highs or within 3% of them. That’s a strong base. We expect this number to continue rising as the market climbs, especially if positive earnings reactions persist across sectors.

Even when we get that first day with 100+ S&P 500 stocks making new 52-week highs, though, it might not be the best time to initiate new longs.

The above chart shows that much needs to align for that many stocks to peak in unison, which has historically led to at least a short-term consolidation, if not deeper pullbacks — as highlighted in yellow. Every time is different, of course, but this is something to keep an eye on in the coming weeks.

Trend Check: GoNoGo Still “Go”

The GoNoGo Trend remains in bullish mode, with the recent countertrend signals having yet to trigger a greater pullback.

Active Bullish Patterns

We still have two live bullish upside targets of 6,555 and 6,745, which could be with us for a while going forward. For the S&P 500 to get there, it will need to form new, smaller versions of the trading boxes.

Failed Bearish Patterns

In the chart below, you can view a rising wedge pattern on the recent price action, the third since April. The prior two wedges broke down briefly and did not lead to a major downturn. The largest pullbacks in each case occurred after the S&P 500 dipped below the lower trendline of the pattern.

The deepest drawdown so far is 3.5%, which is not exactly a game-changer. Without downside follow-through, a classic bearish pattern simply can’t be formed, let alone be broken down from.

We’ll continue to monitor these formations as they develop because, at some point, that will change.

Los Angeles County filed a civil lawsuit against Roblox, alleging that the platform markets itself as a gaming experience for children but has created a ‘largely unsupervised online world’ that allows adults to mingle with minors with very little oversight.

The lawsuit says that Roblox’s architecture makes it easy for adults to masquerade as children in order to target them.

‘Beneath the bright animation and cheerful branding lies an environment in which child predators can readily locate, contact, and interact with minors through Roblox-enabled features and defaults, and where age-inappropriate sexual content and sexually themed interactions and experiences can be assessed and disseminated through Roblox’s functionality and tools, leaving minors to navigate dangers they do not and cannot understand,’ the lawsuit says.

The suit was filed on Thursday and asks that Roblox be ordered to pay a civil penalty of up to $2,500 for each violation of the Unfair Competition and False Advertising laws. It also asks that Roblox cover the county’s legal fees.

Roblox said in a statement that it disputes the county’s claims ‘and will defend against it vigorously.’

‘Roblox is built with safety at its core, and we continue to evolve and strengthen our protections every day,’ a company spokesperson said. ‘We have advanced safeguards that monitor our platform for harmful content and communications, and users cannot send or receive images via chat, avoiding one of the most prevalent opportunities for misuse seen elsewhere online.’

The company said safety remains a top priority and takes ‘swift action against anyone found to violate our safety rules.’

The lawsuit, however, accuses Roblox of failing to implement safety measures, including age verification, default communications restrictions and effective reporting mechanisms.

‘These fixes are obvious, easy, and long overdue,’ it says.

The county said in its suit that it has had to ‘expend, divert and increase resources to address rising rates of child sexual exploitation, trafficking, abuse and mental health trauma.’

‘By taking actions that increase the costs of law enforcement, child protective services, victim services, mental health counseling, and other public services, Roblox has diverted taxpayer dollars away from other critical public programs and services,’ the suit alleges.

Roblox said in its statement that as of January, it requires all users to undergo a facial age check to use the chat feature, and that chat users are placed into age groups.

Parents are given control over whether their child can access the chat feature, can block specific users and games, and can set screen time limits. The company also said it does not allow users to send images or videos via chat.

‘There is no finish line when it comes to protecting kids, and while no system can be perfect, our commitment to safety never ends,’ Roblox said.

Since its launch in 2006, Roblox has grown to become a massive global success. It has 144.5 million daily active users with over 35 billion engagement hours, its website states.

According to its most recent shareholder letter for Quarter 4, revenue grew 36% year-over-year to $4.9 billion and generated $1.8. billion in operating cash flow in fiscal 2025.

This was due to the addition of about 60 million daily active users from Quarter 4 of 2024 to Quarter 4 of 2025, the letter says.

Over the years, the gaming platform has been at the center of several lawsuits, including one filed last year where a California woman alleged that her teenage son was groomed and coerced to send explicit images on Roblox and Discord. The suit was filed after the boy took his own life in April 2024.

Attorneys for the mother said the boy was targeted by “an adult sex predator” who posed as a child on Roblox. The lawsuit alleged that the conversation between the boy and the man escalated to include “sexual topics and explicit exchanges.” The man eventually encouraged the boy to move the conversation to Discord, demanded that the boy share explicit videos and images, and then threatened to post them, the lawsuit alleged.

Both companies said at the time that it does not comment on legal matters. The case is still pending.

Louisiana Attorney General Liz Murrill also sued the platform last year, alleging that it was “the perfect place for pedophiles” due to its failure to implement strong safety protocols. Roblox denied her claims and said it was committed to working with the prosecutor’s office to keep children safe.

This post appeared first on NBC NEWS